X3 and Elite

It probably doesn’t surprise anybody that I’ve added “X3: Albion Prelude” (Egosoft) to my collection of playable games. This is supposed to be an expansion to “X3:Terran Conflict” (earlier on xsamplex), but to be honest, it doesn’t feel like that: from what I can tell is that some of the X3:TC features aren’t there. It feels more like a stand-alone game than an expansion, which makes the $9.99 price it sold at initially a very reasonable price. Alright: this is not supposed to be a review of sorts, so,

The reason I bring up X3 is that the joy playing this game stems from the initial skirmishes I had in the MSX version of Elite, like, way back in the late 80s (earlier). At one time I showed someone some X3 gameplay, and I was asked what ‘the point is of travelling for hours without doing anything at all’. Which is true: the game doesn’t have real goals (besides the missions). The only goal in the game is whatever the player wants to make out of it. On your own pace.

This is also what set Elite apart, 25 or so years ago, and it was indeed one of the most successful games ever made. I wish X3 would get the same attention as I believe Egosoft is doing something remarkable here.

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