Tag Archives: Steam

Steam stuff

Having been on Steam now for over 10 years (really): I remember the days that Reddit’s most popular games delivery system was oh so unstable and bug-ridden. I also remember ordering my very first Steam game on-line, which was X3-Reunion. It was a brilliant game that I played on a Toshiba laptop.

Anyway: Steam’s making its foray into the consoles world via their SteamOS (Wikipedia, Valve): a Linux-based OS that will run all current Linux Steam games. Valve is (reportedly) talking to third-party publishers to publish games for this new OS. If this concept will, lets say bear games: who knows. Generally speaking, if successful, it may finally put Linux to the fore. I’m personally excited to be able to run SteamOS on my crappy laptops.

Last but not least a critical note: I sort of agree that thanks to Steam a lot of crappy games have been published and it almost looks like game devs and publishers don’t care in what state their software is. For example, Egosoft’s “X-Rebirth”, a product that supposedly took 7 years to be developed, was released as a full product a couple of weeks ago. I’ll be frank: it’s horrible, ridden with bugs and while it works, heavily un-optimized. I gave up after playing a 9 hours into the campaign mode. I’ve yet to decide if I’ll wait for any updates or not: My impression is that while Egosoft went to the bank (“EXCELLENT SALES!!1″), that their X-Universe IP is soon to expire. I hope not, but yeah, that bad.

Random Christmas stuff

Now that vacation is sort of settling in, the following links attracted my full attention. In order of interest and heritage. I think.

The Dutch language is a very ‘adopting’ language: as opposed to the French, the Dutch language allows for the use of foreign words in public publications. Eventually, if foreign words become popular, they may become part of the Dutch vocabulary. There’s an organization handling the official word list and semantic rules: The TaalUnie (“Language Institute”). Just recently, I noticed the following sentence in this Dutch article:

Game of Thrones meest gedownloade serie

For some reason, the sentence looked silly to me: however, apparently it’s correct Dutch. I tend to think that by 2020, there won’t be such thing as a ‘Dutch language’.

On the Internet, mob mentality is the new democracy and while the word ‘mob’ has a negative… sound to it, on the Internet it’s sort of a good thing. Take for example your favourite home page: Reddit. A few weeks ago, the EA devs for SimCity 2013 (or whatever it’s going to be called), did an AMA (“Ask Us Anything”) about the upcoming city simulator. Within seconds, the most upvoted question was the one asking about the game’s hated ‘Always Online’ DRM (permalink to question):

What will happen to the game if I am playing and lose my internet connection – will the game still be playable and update the servers when my internet connection resumes or will it pause and wait for the connection?

The EA devs never really responded to the question and the rest is history (permalink to comprehensive ‘will not buy if’ thread).

A similar thing happened to the game WarZ, which was officially released on Steam last week. It’s a game that purports to put you into a post-zombie-apocalypse setting. The game was inspired by the popular DayZ mod for Arma2 (Arma2 on xsamplex). However, the game (WarZ) obviously didn’t deliver. The first Reddit thread that noted that the WarZ devs were less (say) truthful about the product can be found here, and obviously, it also targets Valve for allowing this game to be sold on ever popular Steam:

Honestly, some of the blame falls on Steam for this one. Obviously the info was written by the WarZ guys and then sent to steam, but it’s obvious no fact checking happened.

The follow-up thread (after the producer changed the description/feature list on Steam) still cried foul and eventually, Steam decided to stop selling the game (Forbes link), offering people refunds. The whole incident reminds me of the ‘Sword of the Stars II’ farce that happened last year (previously on xsamplex).

The moral of the story is that, if you publicly over-sell your over-promised games on the Internet, you will not get away with it. I guess, that Reddit users (and gamers) are a force to reckon with.